Alpha Revolver Games

Our Progress so far


Malcolm has designed the first level space, which will be the starting area for our game, I can see the inspiration from MGS VR missions come out, maybe we can do a little Easter egg and have our pet get those crazy alerts ! ” What was that noise! “ Our first little creature will be walking about the place and Its gonna be a proud moment. As we speak Malcolm’s implementing the creature just now. We had some issues with implementing it before but I think Malcolm has finally cracked it.

ImageThis is our Fire monster, here is ( from right to left ) Concept Art, Model and The Final Model.

Image This a concept model Malcolm worked on. We’ve still to decide where this creature fits in, but we are thinking towards making it a Ground Monster. ( Right to left ) Concept Art, Model, Final Model.

Sean’s been working on implementing buttons so we can interact with the pet. It will be really awesome to see it come to life.

I created a User Interface goal concept. Essentially my vision of how the User Interface will work based on the features discussed which are subject to change. We are gonna test it out with close friends and relatives, take feedback and rebuild based on our feedback, then we can test with strangers.

Overall the feeling of the project is slow but we are excited. Malcolm and I have devised a plan to make sure we get the most out of our day and get our stuff to Sean.

So moving forward we are confident in our vision still we think we have a good game and we hope you keep on following our journey.



Author: Alpha Revolver Games

Alpha Revolver Games is an Independent Gaming company from Scotland, UK which is currently in development of their first game Little Monsters' Grand Adventure.

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