Today I worked on some of the smaller things, such as PR work, making a plan for our work progress every two weeks until our expected release in February. It’s safe to say it will be a tough few months but well worth it to witness the vision of our game become a reality.
Malcolm worked on some of the UI and optimizing the creatures he had created to look perfect in-game. The fire dude is looking really cool especially now the textures have been applied in the game.
Sean has popped on for a meeting, and has explained that the creature movement is not quite there yet, but once he has cracked it he will be making a video demonstrating our game in its early stages with commentary to be released sometime this week ,so watch this space.
Thanks for tuning in guys,