We would like to formally introduce our Composer and SFX Designer Garry! Garry contacted us through twitter last week, complimented our game and expressed that he would be excited to work with us. We checked out Garrys’ old soundcloud stuff and immediately felt the same way. Whilst the music he composed was great it wasn’t what we wanted for Monstrum, but we knew we had to contact him to discuss the game and see if he could create a demo.
We met up with Garry. Garry informed us that his portfolio was out of date and allowed us to listen to more of his recent work. Malcolm, Garry and I got to know each other and discussed Monstrum and music in general for around 3 hours which was enough for Garry to get an Idea of what we were looking for and we actually discussed an idea in relation to the music, which if it works, would be really great.
Garry sent us a quick demo and we loved it, we felt it complimented the game and the vision perfectly. I knew straight away which area it would be for and I listened to it multiple times to make sure. As a result we decided to offer Garry a contract which he accepted last night.
So we at Alpha Revolver Games would like to Welcome Garry and we are looking forward to a good working relationship and sharing his awesome music with the world. You can check his profile out on “The Team” tab.
Thanks for reading!