Today the first air pet has come leaps and bounds as Malcolm has been working hard at it and he showed it off to me today. It’s looking great and I’m looking forward to getting it into sprite sheet form and having another animation video up of it soon. The work I have been doing includes revisiting our lore for the game, doing some general PR work and conceptualizing the Air area in blender. Malcolm is happy for me to do the Air area and then pass it to him for some touches and polish.
Alex has implemented the water pet into the game and all his animations are smooth and all set up. Alex is of course as well working on the Mini Game. We have a meeting with him tomorrow.
As we have had no immediate need for music we decided to leave Garry be, to work on his other projects, with the main getting wrapped up today. We plan to have a meeting with him after he has some rest to begin a testing phase and speak to the general public about not only our game, but for Garry to find out what people expect from the music & SFX as well as to hear his current demos and give feedback.
We hope you enjoyed our update!