After loads of discussion and testing Malcolm has managed to successfully figure out what caused some of our sprites to shake. He also taught me the method he uses in order for me to just take his model animations after they are rendered into sprites and make them into sprite sheets. This means the very next night we will have the pets into the game and cuts down some of the art work from Malcolm.
We still have a few tweaks and fixes we need to discuss with Alex tonight in regards to the programming. Which we are hoping to have those fixed and all the non shaky sprites added in for then. So it means our target is to have the video up this Friday night!
We hope you are all well and looking forward to our demonstration! Thanks for tuning in!