Alpha Revolver Games

Quick Design Update

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The postcards are done and are awaiting a final touch up by Malcolm. For now in terms of the shop and daycare we are just really waiting for Malcolm to get some assets completed so we can add them in and move onto the card system and other parts of the game. The postcards represent via the shop, which areas you can buy.

As Alex mentioned we made changes as to how our Daycare system worked, which makes it a lot more fluid and easy to understand for the player whilst retaining the idea of progression and choice. The player can unlock areas and easily distinguish between which areas they own and which they do not. The player can easily jump to an area with a pet inside via the Daycare. It also allows the player to choose and change between how many pets they would like to look after at one time. You can look after 1 pet or all 12, the choice is down to the player.

Once we get the art we can then move onto discussing the Card System which has been thought out but we would like everyone’s input. Once input is gathered we will change the prototype we have already to suit any new features and again its just a case of waiting for art to implement. I have completed a vast majority of cards that can be completed with the art we already have, and therefore its really just Malcolm to upload the user interface, the gold skin and any additional things we discuss for the card system.

Once the art is in I hope to talk with the guys about the idea of another video demonstration of the Base Game to showcase the new stuff and talk about any additional tweaks or changes.

Thanks for tuning folks,



Author: Alpha Revolver Games

Alpha Revolver Games is an Independent Gaming company from Scotland, UK which is currently in development of their first game Little Monsters' Grand Adventure.

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